Unity Gacha System PRO | Production-Ready Summon System for Unity
A downloadable tool
Unity Gacha System PRO
Production-ready gacha system for Unity
Built for actual in-game implementation — not for simulation.
Create a practical summon system with 1 Roll / 10 Roll, pickup settings, dual pity, duplicate rewards, result presentation, and editor-based data management.
Main Features
- 1 Roll / 10 Roll
- First Free Roll support
- Currency cost settings
- Pickup settings
- 10-roll guarantee
- Dual pity system
- Duplicate return / fragment reward
- Result card display
- Editor-based DropTable and CharacterData management
- Roll lock during sequence
- SR / SSR visual emphasis
- Setup focused on real in-game gacha usage
Designed For
- Character collection RPGs
- Mobile gacha systems
- Hero / unit summon systems
- Loot box style reward systems
- Unity projects that need a practical and editable gacha workflow
What This Package Is For
Unity Gacha System PRO is designed for developers who want to implement a real gacha flow inside their game.
This package focuses on:
- actual in-game roll flow
- pickup and pity handling
- duplicate reward processing
- editable summon data
- result presentation and UI flow
This package is not intended to be a probability simulator, balance tester, or analytics tool.
If you want a system that players can actually use inside your game, this package is built for that purpose.
Included Systems
Roll Flow
- Single roll
- Ten roll
- Roll sequence control
- Prevention of double input during animation
Gacha Settings
- Currency consumption
- Initial currency setup
- First free roll
- Pickup settings
- Ten-roll guarantee
- Dual pity settings
- Duplicate reward settings
Visual Flow
- Result card presentation
- SR / SSR visual emphasis
- Single-roll centered display
- Ten-roll result layout
Editor Workflow
- DropTable editing
- CharacterData management
- Existing character addition support
- Organized editor tabs and settings layout
Why This Tool Is Different
Many gacha-related tools focus on probability testing or balancing only. Unity Gacha System PRO focuses on actual implementation.
This means the package is built around:
- playable summon flow
- editable setup inside Unity
- practical production workflow
- real project integration
If your goal is to add a usable summon system to your game, this package is made for that job.
Setup Overview
- Import the package into your Unity project
- Prepare CharacterData assets
- Create and configure a DropTable
- Assign UI references
- Connect the result area, sequence controller, and buttons
- Adjust pity, pickup, duplicate reward, and cost settings
- Play and customize the visual flow for your project
Unity Version
Tested with Unity 6000.3.10f1
Notes
This package is intended to be a customizable base system for your own project.
UI art, effect intensity, rarity balance, and content structure can be adjusted to match your game style.
Early Price
This is an early price and may increase as the package receives more updates and improvements.
If You Already Purchased
Thank you very much for your support.
A newer version is now available with improvements to usability, setup flow, and overall structure. If you already own the package, please download the latest version from your library to get the newest fixes and improvements.
Probability Balancing / Drop Rate Testing
For probability balancing, pity tuning, and drop rate testing, please use my separate tool:
Ultimate Gacha Designer Simulator
This package focuses on real in-game gacha implementation, while probability simulation and statistical testing are handled separately.
| Status | Released |
| Category | Tool |
| Author | 268studio |
| Genre | Role Playing |
| Tags | Gacha, game-dev, Loot, loot-system, summon-system, Unity, unity-editor, unity-tool |
| AI Disclosure | AI Assisted, Code, Graphics, Text |
Purchase
In order to download this tool you must purchase it at or above the minimum price of $10 USD. You will get access to the following files:





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